Track: Frameworks und Tools | EKON 30 2026 https://entwickler-konferenz.de/frameworks-and-tools Entwickler Konferenz 2026 Tue, 02 Jun 2026 07:06:30 +0000 en-GB hourly 1 https://wordpress.org/?v=6.9.4 Getting Started with XData – Build Your First XData REST API in Delphi https://entwickler-konferenz.de/frameworks-and-tools/getting-started-with-xdata-build-your-first-xdata-rest-api-in-delphi/ Tue, 02 Jun 2026 07:06:30 +0000 https://entwickler-konferenz.de/session/getting-started-with-xdata-build-your-first-xdata-rest-api-in-delphi/ The post Getting Started with XData – Build Your First XData REST API in Delphi appeared first on Entwickler Konferenz.

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Game Development with Gorilla3D https://entwickler-konferenz.de/frameworks-and-tools/game-development-with-gorilla3d/ Tue, 02 Jun 2026 07:06:30 +0000 https://entwickler-konferenz.de/session/game-development-with-gorilla3d/ The post Game Development with Gorilla3D appeared first on Entwickler Konferenz.

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What’s New in MARS-Curiosity: Security, OTP and Token Renewal https://entwickler-konferenz.de/frameworks-and-tools/whats-new-in-mars-curiosity-security-otp-and-token-renewal/ Thu, 28 May 2026 13:16:58 +0000 https://entwickler-konferenz.de/session/whats-new-in-mars-curiosity-security-otp-and-token-renewal/ The post What’s New in MARS-Curiosity: Security, OTP and Token Renewal appeared first on Entwickler Konferenz.

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Real-Time REST with Delphi: SSE and Performance Improvements in MARS-Curiosity https://entwickler-konferenz.de/frameworks-and-tools/real-time-rest-with-delphi-sse-and-performance-improvements-in-mars-curiosity/ Thu, 28 May 2026 13:16:58 +0000 https://entwickler-konferenz.de/session/real-time-rest-with-delphi-sse-and-performance-improvements-in-mars-curiosity/ The post Real-Time REST with Delphi: SSE and Performance Improvements in MARS-Curiosity appeared first on Entwickler Konferenz.

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It Wasn’t Just a Find-and-Replace – Our InterBase Migration Story https://entwickler-konferenz.de/frameworks-and-tools/it-wasn-just-a-find-and-replace/ Tue, 24 Jun 2025 14:32:29 +0000 https://entwickler-konferenz.de/session/it-wasn-just-a-find-and-replace/ The post It Wasn’t Just a Find-and-Replace – Our InterBase Migration Story appeared first on Entwickler Konferenz.

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Cloning Cursors and Creating Nested DataSets with FireDAC FDMemTables https://entwickler-konferenz.de/frameworks-and-tools/cloning-cursors-and-creating-nested-datasets-with-firedac-fdmemtables/ Wed, 18 Jun 2025 13:30:57 +0000 https://entwickler-konferenz.de/session/cloning-cursors-and-creating-nested-datasets-with-firedac-fdmemtables/ The post Cloning Cursors and Creating Nested DataSets with FireDAC FDMemTables appeared first on Entwickler Konferenz.

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Leveraging FireDAC’s SQL Command Processor in your Delphi Applications https://entwickler-konferenz.de/frameworks-and-tools/leveraging-firedac-sql-command-processor-in-your-delphi-applications/ Wed, 18 Jun 2025 13:30:57 +0000 https://entwickler-konferenz.de/session/leveraging-firedac-sql-command-processor-in-your-delphi-applications/ The post Leveraging FireDAC’s SQL Command Processor in your Delphi Applications appeared first on Entwickler Konferenz.

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Effective Unit Testing For Delphi https://entwickler-konferenz.de/frameworks-and-tools/effective-unit-testing-for-delphi/ Wed, 18 Jun 2025 13:24:45 +0000 https://entwickler-konferenz.de/session/effective-unit-testing-for-delphi/ The post Effective Unit Testing For Delphi appeared first on Entwickler Konferenz.

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Leveraging Runtime Type Information https://entwickler-konferenz.de/frameworks-and-tools/leveraging-runtime-type-information/ Tue, 17 Jun 2025 13:24:12 +0000 https://entwickler-konferenz.de/session/leveraging-runtime-type-information/ The post Leveraging Runtime Type Information appeared first on Entwickler Konferenz.

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Gorilla3D Addon Framework für Firemonkey 3D https://entwickler-konferenz.de/frameworks-and-tools/gorilla3d-addon-framework-fuer-firemonkey-3d/ Tue, 17 Jun 2025 13:14:35 +0000 https://entwickler-konferenz.de/session/gorilla3d-addon-framework-fuer-firemonkey-3d/ The post Gorilla3D Addon Framework für Firemonkey 3D appeared first on Entwickler Konferenz.

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